MAYO RIOT
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Mayo Riot is an Early prototype for a silly story based top-down shooter made for the Pirate Software Game Jam, inspired by Turnip Boy Commits Tax Evasion, Knuckle Sandwich, and other games with goofy stories.
Controls:
WASD to move
Mouse to aim and shoot
R to reload
About:
made in my free time between school and work in 2 weeks for Pirate Software Game Jam, using Godot v4.2
Story Summary:
The evil Mayoist Government run by the Grand Mayornnaise of Mayopolis has banned all unregistered Homemade Mayo! In outrage a courageous blob of Homemade mayo, armed with his MAY-R 15, goes on a rampage coating the city in Homemade Mayo. Take down Big Mayo and free the city!
Extra art:
was going to add silly newspapers for lore, but didn't have time to implement but here's one I made:
Credits:
art - me, using piskelapp
music - me, using cubase 12 pro
code - me, using Godot 4.2
inspiration, support, and playtesting - friends and family
sounds - various online sources, mixed and edited by me
About me/contact:
Hey everyone! I'm Jwduth, a beginner game dev learning Godot 4.2. this is my third game, so any advice, feedback, and bug reports would be greatly appreciated. Thank you all for checking out my game, hope you have a wonderful day. :)
contact: discord - Jwduth
Development log
- How to not win a game jam. MAYO RIOT postmortemJan 28, 2024
- MAYO RIOT is OUT NOWJan 27, 2024
Comments
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Fun clicking - and good effects spreading the mayo everywhere
This game was pretty fun.
Thanks so much!
entirely missed the video at first, this is the first time someone has covered one of my games, Thanks so much this is so cool!
You're welcome and I hope you enjoyed the video :)
Please make more this was great
Certainly will do!
Glad you enjoyed it.
Awesome, the fridge is now empty of mayonnaise.
I will only use homemade from now on! You cured me!
GG 777
Horray! 777777
Love the visuals!
The game felt fun to play although I was a little lost at the beginning. Gun play was interesting as you had to click enemies rather than shoot projectiles. It made a bit difficult as enemies would go under buildings and camp for a bit. Art style is great and sfx sounded great. I felt a bit resource starved after a few runs but that may be a skill issue. Overall impressive for this game jam!
def skill issue my game is perfect(joking)
thanks for the feedback, will def keep in mind for a full release in the future.
The game looked great, felt great, and the music was amazing. The only part I didn't like was when the enemies were hiding behind buildings and I couldn't see where they went. This was super impressive, excited to see what else you have planned for the game!
glad u liked it!
I will definitely keep in mind the enemies hiding as i have heard that from multiple people now.
i think an outline around them when theyre under a building would probably be good
Thanks for the feedback!
That sounds like a great solution!
Hey, nice juice, pretty cute pixel art. I don't get what's the point of the spreading mayo other than visual ?
It was not very intuitive to find the direction for the second room and the boss. And the boss room, I thought outside the blue carpet was wall in the beggining.
Well done, keep up the good job!
Thanks so much!
i planned to have a bit more functionality to the spreading mayo, but didn't have time to :(
the current mechanic it does interact with is spreading mayo increases the mayo bar, i guess it wasn't very obvious.
Thanks for the feedback tho!
gud